<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Mycomancers: Age of the Mushroom Devlog - itch.io</title><link>https://mycomancers.itch.io/mycomancers</link><description>A fantasy deckbuilding roguelite  about evolving mushrooms in a magical forest</description><item><guid>https://mycomancers.itch.io/mycomancers/devlog/1486671/devlog-from-idea-to-core-loop-</guid><title>🧪DevLog - From Idea to Core Loop 🌟</title><link>https://mycomancers.itch.io/mycomancers/devlog/1486671/devlog-from-idea-to-core-loop-</link><pubDate>Sat, 11 Apr 2026 13:28:15 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2NjI4NzEwLnBuZw==/400x224%23c/jYc6Nh.png"/><p>🍄 DevLog #4 🍄 From Idea to Core Loop. Mycomancers started with a single idea: A mushroom warrior sketch and the wish to create a card game around it. But over time, that idea grew into something...</p>]]></description></item><item><guid>https://mycomancers.itch.io/mycomancers/devlog/1469969/-devlog-choosing-the-engine-</guid><title>🧪 DevLog – Choosing the Engine ⚙️</title><link>https://mycomancers.itch.io/mycomancers/devlog/1469969/-devlog-choosing-the-engine-</link><pubDate>Thu, 26 Mar 2026 16:47:42 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2MzM5MTk3LnBuZw==/400x224%23c/ckaUpm.png"/><p>🍄 DevLog #3 🍄 Choosing the Engine. When I started building Mycomancers, one of the first big decisions was choosing the right engine. There are many powerful options out there like Unity or Unre...</p>]]></description></item><item><guid>https://mycomancers.itch.io/mycomancers/devlog/1453368/-devlog-choosing-the-genre-</guid><title>🧪 DevLog – Choosing the Genre 💡</title><link>https://mycomancers.itch.io/mycomancers/devlog/1453368/-devlog-choosing-the-genre-</link><pubDate>Mon, 09 Mar 2026 17:16:13 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2MDQwMzI3LnBuZw==/400x224%23c/ibNJTZ.png"/><p>🍄 DevLog #2 🍄 Choosing the Genre. When I first started working on Mycomancers, the idea was very different. Originally I wanted to create a traditional RPG about mushroom warriors. But there was...</p>]]></description></item><item><guid>https://mycomancers.itch.io/mycomancers/devlog/1418421/-devlog-why-mycomancers-exists-</guid><title>🧪 DevLog – Why Mycomancers Exists 🍄</title><link>https://mycomancers.itch.io/mycomancers/devlog/1418421/-devlog-why-mycomancers-exists-</link><pubDate>Wed, 25 Feb 2026 16:59:09 GMT</pubDate><category>devlog</category><description><![CDATA[<p>🍄 DevLog #01 🍄 Why Mycomancers Exists: Mycomancers started from three things I really love: mushrooms, fantasy and card games. I’ve always been a big fan of TCGs and deckbuilders like Yu-Gi-Oh...</p>]]></description></item></channel></rss>